228 lines
7.1 KiB
C
228 lines
7.1 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 1993-2012 NVIDIA Corporation. All rights reserved.
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//
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// Please refer to the NVIDIA end user license agreement (EULA) associated
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// with this source code for terms and conditions that govern your use of
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// this software. Any use, reproduction, disclosure, or distribution of
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// this software and related documentation outside the terms of the EULA
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// is strictly prohibited.
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//
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/////////////////////////////////////////////////////////////////////////////
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// Helper Timer Functions (this is the inlined version)
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#ifndef HELPER_TIMER_H
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#define HELPER_TIMER_H
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// includes, system
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#include <vector>
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// includes, project
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#include "my_exception.h"
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// Definition of the StopWatch Interface, this is used if we don't want to use the CUT functions
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// But rather in a self contained class interface
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class StopWatchInterface
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{
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public:
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StopWatchInterface() {};
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virtual ~StopWatchInterface() {};
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public:
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//! Start time measurement
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virtual void start() = 0;
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//! Stop time measurement
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virtual void stop() = 0;
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//! Reset time counters to zero
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virtual void reset() = 0;
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//! Time in msec. after start. If the stop watch is still running (i.e. there
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//! was no call to stop()) then the elapsed time is returned, otherwise the
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//! time between the last start() and stop call is returned
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virtual float getTime() = 0;
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//! Mean time to date based on the number of times the stopwatch has been
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//! _stopped_ (ie finished sessions) and the current total time
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virtual float getAverageTime() = 0;
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};
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//////////////////////////////////////////////////////////////////
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// Begin Stopwatch timer class definitions for all OS platforms //
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//////////////////////////////////////////////////////////////////
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#ifdef WIN32
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// includes, system
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#define WINDOWS_LEAN_AND_MEAN
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#include <windows.h>
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#undef min
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#undef max
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//! Windows specific implementation of StopWatch
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class StopWatchWin : public StopWatchInterface
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{
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public:
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//! Constructor, default
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StopWatchWin();
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// Destructor
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~StopWatchWin();
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public:
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//! Start time measurement
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void start();
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//! Stop time measurement
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void stop();
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//! Reset time counters to zero
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void reset();
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//! Time in msec. after start. If the stop watch is still running (i.e. there
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//! was no call to stop()) then the elapsed time is returned, otherwise the
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//! time between the last start() and stop call is returned
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float getTime();
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//! Mean time to date based on the number of times the stopwatch has been
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//! _stopped_ (ie finished sessions) and the current total time
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float getAverageTime();
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private:
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// member variables
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//! Start of measurement
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LARGE_INTEGER start_time;
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//! End of measurement
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LARGE_INTEGER end_time;
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//! Time difference between the last start and stop
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float diff_time;
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//! TOTAL time difference between starts and stops
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float total_time;
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//! flag if the stop watch is running
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bool running;
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//! Number of times clock has been started
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//! and stopped to allow averaging
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int clock_sessions;
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//! tick frequency
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double freq;
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//! flag if the frequency has been set
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bool freq_set;
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};
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#else
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// Declarations for Stopwatch on Linux and Mac OSX
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// includes, system
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#include <ctime>
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#include <sys/time.h>
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//! Windows specific implementation of StopWatch
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class StopWatchLinux : public StopWatchInterface
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{
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public:
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//! Constructor, default
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StopWatchLinux();
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// Destructor
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virtual ~StopWatchLinux();
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public:
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//! Start time measurement
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void start();
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//! Stop time measurement
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void stop();
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//! Reset time counters to zero
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void reset();
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//! Time in msec. after start. If the stop watch is still running (i.e. there
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//! was no call to stop()) then the elapsed time is returned, otherwise the
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//! time between the last start() and stop call is returned
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float getTime();
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//! Mean time to date based on the number of times the stopwatch has been
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//! _stopped_ (ie finished sessions) and the current total time
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float getAverageTime();
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private:
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// helper functions
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//! Get difference between start time and current time
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float getDiffTime();
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private:
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// member variables
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//! Start of measurement
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struct timeval start_time;
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//! Time difference between the last start and stop
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float diff_time;
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//! TOTAL time difference between starts and stops
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float total_time;
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//! flag if the stop watch is running
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bool running;
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//! Number of times clock has been started
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//! and stopped to allow averaging
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int clock_sessions;
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};
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#endif // _WIN32
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////////////////////////////////////////////////////////////////////////////////
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//! Timer functionality exported
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////////////////////////////////////////////////////////////////////////////////
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//! Create a new timer
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//! @return true if a time has been created, otherwise false
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//! @param name of the new timer, 0 if the creation failed
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////////////////////////////////////////////////////////////////////////////////
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bool sdkCreateTimer(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Delete a timer
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//! @return true if a time has been deleted, otherwise false
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//! @param name of the timer to delete
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////////////////////////////////////////////////////////////////////////////////
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bool sdkDeleteTimer(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Start the time with name \a name
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//! @param name name of the timer to start
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////////////////////////////////////////////////////////////////////////////////
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bool sdkStartTimer(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Stop the time with name \a name. Does not reset.
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//! @param name name of the timer to stop
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////////////////////////////////////////////////////////////////////////////////
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bool sdkStopTimer(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Resets the timer's counter.
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//! @param name name of the timer to reset.
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////////////////////////////////////////////////////////////////////////////////
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bool sdkResetTimer(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Return the average time for timer execution as the total time
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//! for the timer dividied by the number of completed (stopped) runs the timer
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//! has made.
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//! Excludes the current running time if the timer is currently running.
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//! @param name name of the timer to return the time of
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////////////////////////////////////////////////////////////////////////////////
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float sdkGetAverageTimerValue(StopWatchInterface **timer_interface);
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////////////////////////////////////////////////////////////////////////////////
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//! Total execution time for the timer over all runs since the last reset
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//! or timer creation.
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//! @param name name of the timer to obtain the value of.
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////////////////////////////////////////////////////////////////////////////////
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float sdkGetTimerValue(StopWatchInterface **timer_interface);
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#endif // HELPER_TIMER_H
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