10 lines
206 B
C++
10 lines
206 B
C++
#ifndef __CONVERTFP16TOFLOAT_H__
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#define __CONVERTFP16TOFLOAT_H__
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#include "Matrix.h"
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namespace Recon {
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Aurora::Matrix convertfp16tofloat(Aurora::Matrix aMatrix);
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}
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#endif // __CONVERTFP16TOFLOAT_H__
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