fix: fix text annotation render bug after input text modified
This commit is contained in:
@@ -41,6 +41,7 @@ void TextAnnotationActor::BuildShape() {
|
|||||||
void TextAnnotationActor::SetTextInput(const char *str) {
|
void TextAnnotationActor::SetTextInput(const char *str) {
|
||||||
strcpy_s(mTextStr, str);
|
strcpy_s(mTextStr, str);
|
||||||
//BuildShape will be automatically called through render overlay.
|
//BuildShape will be automatically called through render overlay.
|
||||||
|
Modified();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user