Add Actor classes to Rendering/Measure package.

This commit is contained in:
Krad
2022-06-30 17:19:45 +08:00
parent 5d4a75c899
commit 658c19b352
18 changed files with 12 additions and 12 deletions

View File

@@ -13,7 +13,7 @@
#include <vtkRenderWindowInteractor.h>
#include "Rendering/Core/ControlPointRActor.h"
#include "vtkArrow2DSource.h"
#include "measure/vtkArrow2DSource.h"
vtkStandardNewMacro(ArrowAnnotationActor)

View File

@@ -4,12 +4,12 @@
#include "MeasureFactory.h"
#include "measure/RulerAnnotationActor.h"
#include "measure/AngleAnnotationActor.h"
#include "measure/OpenPolyAnnotationActor.h"
#include "measure/TextAnnotationActor.h"
#include "measure/ArrowAnnotationActor.h"
#include "measure/EllipseAnnotationActor.h"
#include "RulerAnnotationActor.h"
#include "AngleAnnotationActor.h"
#include "OpenPolyAnnotationActor.h"
#include "TextAnnotationActor.h"
#include "ArrowAnnotationActor.h"
#include "EllipseAnnotationActor.h"
Measure *MeasureFactory::getMeasure(AnnotationActorType type) {
switch (type) {

View File

@@ -15,7 +15,7 @@
#include "Interaction/ActorDraggableInteractorStyle.h"
#include "Rendering/Core/ControlPointActor.h"
#include "calibrationWidget.h"
#include "measure/calibrationWidget.h"
vtkStandardNewMacro(RulerAnnotationActor)

View File

@@ -12,7 +12,7 @@
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include "pqFontPropertyWidget.h"
#include "measure/pqFontPropertyWidget.h"
#include "Interaction/ActorDraggableInteractorStyle.h"
vtkStandardNewMacro(TextAnnotationActor)

View File

@@ -1,5 +1,5 @@
#include "calibrationWidget.h"
#include "RulerAnnotationActor.h"
#include "Rendering/Measure/RulerAnnotationActor.h"
#include "vtkRenderWindowInteractor.h"

View File

@@ -1,7 +1,7 @@
#pragma once
#include <QDialog>
#include "ui_calibrationWidget.h"
#include "RulerAnnotationActor.h"
#include "Rendering/Measure/RulerAnnotationActor.h"
namespace Ui {
class calibrationWidget;

View File

@@ -2,7 +2,7 @@
#include <QDialog>
#include "ui_pqFontPropertyWidget.h"
#include "TextAnnotationActor.h"
#include "Rendering/Measure/TextAnnotationActor.h"
namespace Ui {
class FontPropertyWidget;