Enable volume rendering FXAA and ParallelProjection.
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@@ -246,7 +246,10 @@ void VolumeRenderingViewer::SetupInteractor(vtkRenderWindowInteractor * arg) {
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}
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this->InstallPipeline();
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if (this->Renderer) {
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this->Renderer->UseFXAAOn();
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this->Renderer->GetActiveCamera()->ParallelProjectionOn();
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}
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}
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void VolumeRenderingViewer::SetRenderWindow(vtkRenderWindow *arg) {
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