新增敏捷破甲
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@@ -31,8 +31,9 @@ class GameManager {
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return result;
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}
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claculatePlayerHp(aAttack, aDefender) {
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if (aAttack.mAttack > aDefender.mDefener) {
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aDefender.mHp -= aAttack.mAttack - aDefender.mDefener;
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let realDefender = Math.floor(aDefender.mDefener * (1 - 0.1 * aAttack.mAgile));
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if (aAttack.mAttack > realDefender) {
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aDefender.mHp -= aAttack.mAttack - realDefender;
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}
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}
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claculateRanking(aPlayers) {
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@@ -40,9 +40,10 @@ export class GameManager
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claculatePlayerHp(aAttack:Player, aDefender:Player)
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{
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if(aAttack.mAttack > aDefender.mDefener)
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let realDefender = Math.floor(aDefender.mDefener * (1 - 0.1 * aAttack.mAgile));
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if(aAttack.mAttack > realDefender)
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{
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aDefender.mHp -= aAttack.mAttack - aDefender.mDefener;
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aDefender.mHp -= aAttack.mAttack - realDefender;
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}
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}
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