#include #include "Matrix.h" #include "CudaMatrix.h" #include "Function.h" #include "Function1D.h" #include "Function2D.h" #include "Function3D.h" class CudaMatrix_Test : public ::testing::Test { protected: static void SetUpCudaMatrixTester() { } static void TearDownTestCase() { } void SetUp() { } void TearDown() { } }; TEST_F(CudaMatrix_Test, MatrixAdd) { auto A = Aurora::zeros(1000,1,1); auto B = Aurora::zeros(1000,1,1); for (size_t i = 0; i < 1000; i++) { A[i] = -1; B[i] = i; } printf("Test CudaMatrix operator+(const CudaMatrix &aMatrix) const \r\n"); //CudaMatrix operator+(const CudaMatrix &aMatrix) const auto C = A+B; auto dA = A.toDeviceMatrix(); auto dB = B.toDeviceMatrix(); auto dC = (dA+dB); auto dhC = dC.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(C[i],dhC[i]); } printf("Test CudaMatrix operator+(float aScalar) const \r\n"); //CudaMatrix operator+(float aScalar) const auto D = C+0.5; auto dD = dC+0.5; auto dhD = dD.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } printf("Test CudaMatrix operator+(float aScalar, const CudaMatrix &aMatrix) \r\n"); // CudaMatrix operator+(float aScalar, const CudaMatrix &aMatrix) dD = 0.5 + dC; dhD = dD.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } printf("Test CudaMatrix &operator+(float aScalar, CudaMatrix &&aMatrix) \r\n"); // CudaMatrix &operator+(float aScalar, CudaMatrix &&aMatrix) { auto dD2 = 0.5 + (dA+dB); dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } printf("Test CudaMatrix &operator+(CudaMatrix &&aMatrix, float aScalar) \r\n"); // CudaMatrix &operator+(CudaMatrix &&aMatrix, float aScalar) { auto dD2 = (dA+dB)+0.5; dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } //CudaMatrix operator+(CudaMatrix &&aMatrix) const printf("Test CudaMatrix operator+(CudaMatrix &&aMatrix) const \r\n"); { auto D = A+C; auto dD2 = dA+(dA+dB); dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } //CudaMatrix operator+(CudaMatrix &&aMatrix,CudaMatrix &aOther) printf("Test CudaMatrix operator+(CudaMatrix &&aMatrix,CudaMatrix &aOther) \r\n"); { auto D = A+C; auto dD2 = (dA+dB)+dA; dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } } TEST_F(CudaMatrix_Test, MatrixMul) { auto A = Aurora::zeros(1000,1,1); auto B = Aurora::zeros(1000,1,1); for (size_t i = 0; i < 1000; i++) { A[i] = -1; B[i] = i; } printf("Test CudaMatrix operator*(const CudaMatrix &aMatrix) const \r\n"); //CudaMatrix operator*(const CudaMatrix &aMatrix) const auto C = A*B; auto dA = A.toDeviceMatrix(); auto dB = B.toDeviceMatrix(); auto dC = (dA*dB); auto dhC = dC.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(C[i],dhC[i]); } printf("Test CudaMatrix operator*(float aScalar) const \r\n"); //CudaMatrix operator*(float aScalar) const auto D = C*0.5; auto dD = dC*0.5; auto dhD = dD.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } printf("Test CudaMatrix operator*(float aScalar, const CudaMatrix &aMatrix) \r\n"); // CudaMatrix operator*(float aScalar, const CudaMatrix &aMatrix) dD = 0.5 * dC; dhD = dD.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } printf("Test CudaMatrix &operator*(float aScalar, CudaMatrix &&aMatrix) \r\n"); // CudaMatrix &operator*(float aScalar, CudaMatrix &&aMatrix) { auto dD2 = 0.5 * (dA*dB); dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } printf("Test CudaMatrix &operator*(CudaMatrix &&aMatrix, float aScalar) \r\n"); // CudaMatrix &operator*(CudaMatrix &&aMatrix, float aScalar) { auto dD2 = (dA*dB)*0.5; dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D[i],dhD[i]); } } //CudaMatrix operator*(CudaMatrix &&aMatrix) const printf("Test CudaMatrix operator*(CudaMatrix &&aMatrix) const \r\n"); { auto D1 = A*C; auto dD2 = dA*(dA*dB); dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D1[i],dhD[i]); } } //CudaMatrix operator*(CudaMatrix &&aMatrix,CudaMatrix &aOther) printf("Test CudaMatrix operator*(CudaMatrix &&aMatrix,CudaMatrix &aOther) \r\n"); { auto D1 = A*C; auto dD2 = (dA*dB)*dA; dhD = dD2.toHostMatrix(); for (size_t i = 0; i < 1000; i++) { ASSERT_FLOAT_EQ(D1[i],dhD[i]); } } }