#include "Function2D.h" #include "Function1D.h" #include "Function.h" using namespace Aurora; Matrix Aurora::interp2(const Matrix& aX, const Matrix& aY, const Matrix& aV, const Matrix& aX1, const Matrix& aY1, InterpnMethod aMethod) { if (aV.getDims() != 2) { return Matrix(); } if (aX1.getDimSize(0) != aY1.getDimSize(0)) { return Matrix(); } int columnNum = aV.getDimSize(1); int rowNum = aV.getDimSize(0); if(aX.getDimSize(0) != columnNum || aY.getDimSize(0) != rowNum) { return Matrix(); } int nx1 = aX1.getDimSize(0); std::shared_ptr resultData = std::shared_ptr(Aurora::malloc(nx1), Aurora::free); for (int i = 0; i < nx1; ++i) { std::shared_ptr xResultData = std::shared_ptr(Aurora::malloc(columnNum), Aurora::free); for(int j =0; j < columnNum; ++j) { xResultData.get()[j] = interp1(aY,aV($,j).toMatrix(),aY1(i).toMatrix(),aMethod).getData()[0]; } Matrix xResult(xResultData,std::vector{columnNum}); resultData.get()[i] = interp1(aX,xResult,aX1(i).toMatrix(),aMethod).getData()[0]; } return Matrix(resultData,std::vector{nx1}); } Matrix Aurora::interpn(const Matrix& aX, const Matrix& aY, const Matrix& aV, const Matrix& aX1, const Matrix& aY1, InterpnMethod aMethod) { return Aurora::interp2(aY,aX,aV,aY1,aX1,aMethod); }