Add interp and repmat function.
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@@ -1,8 +1,14 @@
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#ifndef AURORA_FUNCTION2D_H
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#define AURORA_FUNCTION2D_H
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#include "Matrix.h"
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#include "Function1D.h"
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class Function2D {
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namespace Aurora {
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Matrix interp2(const Matrix& aX, const Matrix& aY, const Matrix& aV, const Matrix& aX1, const Matrix& aY1, InterpnMethod aMethod);
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Matrix interpn(const Matrix& aX, const Matrix& aY, const Matrix& aV, const Matrix& aX1, const Matrix& aY1, InterpnMethod aMethod);
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};
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