Fix repmat with complex bug.
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@@ -46,6 +46,8 @@ namespace Aurora {
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Matrix repmat(const Matrix& aMatrix,int aRowTimes, int aColumnTimes);
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Matrix repmat(const Matrix& aMatrix,int aRowTimes, int aColumnTimes, int aSliceTimes);
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Matrix log(const Matrix& aMatrix, int aBaseNum = -1);
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};
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