Add Matrix constructor with default value type,and isComplex function.
This commit is contained in:
@@ -115,8 +115,11 @@ namespace Aurora{
|
||||
|
||||
|
||||
namespace Aurora {
|
||||
Matrix::Matrix(std::shared_ptr<double> aData, std::vector<int> aInfo)
|
||||
: mData(aData), mInfo(aInfo) {
|
||||
Matrix::Matrix(std::shared_ptr<double> aData, std::vector<int> aInfo, ValueType aValueType)
|
||||
: mData(aData)
|
||||
, mInfo(aInfo)
|
||||
, mValueType(aValueType)
|
||||
{
|
||||
}
|
||||
|
||||
Matrix::Matrix(const Matrix::MatrixSlice& slice) {
|
||||
|
||||
15
src/Matrix.h
15
src/Matrix.h
@@ -37,7 +37,8 @@ namespace Aurora {
|
||||
friend class Matrix;
|
||||
};
|
||||
explicit Matrix(std::shared_ptr<double> aData = std::shared_ptr<double>(),
|
||||
std::vector<int> aInfo = std::vector<int>());
|
||||
std::vector<int> aInfo = std::vector<int>(),
|
||||
ValueType aValueType = Normal);
|
||||
|
||||
explicit Matrix(const Matrix::MatrixSlice& slice);
|
||||
|
||||
@@ -195,6 +196,18 @@ namespace Aurora {
|
||||
mValueType = aValueType;
|
||||
}
|
||||
|
||||
/**
|
||||
* return true if the valueType is complex,
|
||||
* @return
|
||||
*/
|
||||
bool isComplex() const {
|
||||
if(mValueType == Complex)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
ValueType mValueType = Normal;
|
||||
std::shared_ptr<double> mData;
|
||||
|
||||
Reference in New Issue
Block a user